#include "SuperLogic.h"
#include "UserManager.h"


SuperLogic::SuperLogic(void)
{
}


SuperLogic::~SuperLogic(void)
{
}

void SuperLogic::serialize( char * )
{

}

void SuperLogic::deserialize()
{

}

void SuperLogic::run( char*,SOCKET*,userUnit * user_unit )
{

}

SuperLogic* SuperLogic::getInstance()
{
	if (SuperLogic::sl == NULL)
	{
		SuperLogic::sl = new SuperLogic();
	}
	return SuperLogic::sl;
}

SuperLogic* SuperLogic::sl = NULL;
